Over the last few years, there has been a significant shift in how people are choosing to spend their leisure time, which has not only been reflected in their activities but how they are spending their money.

After a shared experience of isolating lockdowns, search, revenue and survey data shows people are flocking to more social and potentially more affordable, in-person entertainment.

Tabletop gaming has seen an unexpected boon during a time of distinct consumer economic pressure, especially in the United Kingdom - where spending on other entertainment formats, such as streaming services and cinema tickets, is falling...

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